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Posted: Sat Jun 02, 2007 10:58 pm
by Rain
Wait what did you say?

Posted: Sat Jun 02, 2007 11:13 pm
by Logos
That's reason enough for me, I'm going to fix you like the dog you are... As soon as I GET OUT OF HERE!

Posted: Thu Jun 14, 2007 5:29 pm
by GhostSpider
Poor, poor Konrad, dead before he knew the truth about his siblings. His very much alive siblings


Nice try Hawk, but my siblings are dead. I know, because I was there. :(

Ah, misery is a vintage one should truly savor. :twisted:

SHUT UP BELLADROX!!!!!!!!!!

Posted: Fri Jun 15, 2007 12:56 am
by Koralth
Is there any way to *ahem* get rid of Belladrox? Any way to just drive it out of you, or even better yet, kill it outright?

Posted: Fri Jun 15, 2007 1:00 am
by KonThaak
I could probably do it, in its weakened state.

Posted: Fri Jun 15, 2007 1:00 am
by Bert_the_Turtle
I was thinking maybe if Ghost was clinically dead for a few minutes it would kill Belly Aches.

Posted: Fri Jun 15, 2007 1:04 am
by KonThaak
That's a bit risky for my tastes. Depending on the nature of the possession, he may just take over the body, and then GS won't have a body to come back to upon resuscitation.

Posted: Fri Jun 15, 2007 12:50 pm
by Ron Caliburn
Agreed.

If we decide that GS's body has to die to be rid of Belladrox - we shouldn't plan on reversing the situation.

That sort of thing is a one way trip.

Posted: Fri Jun 15, 2007 1:38 pm
by Shadowstalker
Lets not do anything to drastic just yet.

Posted: Fri Jun 15, 2007 1:43 pm
by Michael T
Damn, I had a few books on this subject that were destroyed when my old library was torched, I'll look and see if I can track them down again.

Micahel T.

Posted: Fri Jun 15, 2007 1:54 pm
by Ron Caliburn
Not suggesting we do - but we need to know that if we start playing with life and death, there are no half measures.

Posted: Fri Jun 15, 2007 1:56 pm
by Shadowstalker
Understood.

Posted: Sat Jun 16, 2007 11:08 am
by GhostSpider
Whoa, whoa, whoa. Belladrox is annoying, but he has no real power anymore. And while we're on the subject, why does this idea of killing me keep coming up? :? :x

Because they fear you mortal. They are afraid of what you may become.

Posted: Sat Jun 16, 2007 1:25 pm
by Logos
No one's killing anyone, 'cept maybe Casper there. I'm not afraid of you, Wispy, I just want you out of his head.

Posted: Sat Jun 16, 2007 3:12 pm
by Shadowstalker
Konrad there are several here who would not accept, or allow your death if they have any say in the matter. Thou for both of your sakes I advise that Belladrox learns to keep quiet better.

Posted: Sat Jun 16, 2007 4:03 pm
by Kolya
GhostSpider wrote:Whoa, whoa, whoa. Belladrox is annoying, but he has no real power anymore. And while we're on the subject, why does this idea of killing me keep coming up? :? :x

Because they fear you mortal. They are afraid of what you may become.
Come on out Belladrox, quit hiding.

Posted: Sat Jun 16, 2007 8:12 pm
by GhostSpider
Come out?

I can no more leave this mortal's mind than I can take it over. I am trapped and powerless, my life is dependent on this one's survival. Thank you for reminding me ape!

Posted: Sat Jun 16, 2007 9:21 pm
by Kolya
Then just shut up and quit reminding us. Deal?

Posted: Sat Jun 16, 2007 10:39 pm
by Ron Caliburn
Which means we have tos pend the next 60 - 80 years helping keep Bellyaches (I guess he's Headaches now) contained - or put an end to things if that seems impossible.

Posted: Sun Jun 17, 2007 4:29 am
by GhostSpider
Argh, there we go with the killing me idea again. :roll:

Headaches. :lol:

60-80 years? No, no, no, much longer than that ape. :twisted:

Huh, what? :?

Posted: Sun Jun 17, 2007 10:12 am
by Ron Caliburn
GS, no offense, because I do like you and all, but if I have to choose between killing you and letting Belaldrox free for an hour to work his mischeif . . . I promise I'll make it as quick and painless as I can.

Posted: Sun Jun 17, 2007 1:53 pm
by GhostSpider
Don't get me wrong Ron. I understand that if Belladrox get loose, extreme measures will need to be taken. Hell, i'd be the first one voting in favor of them. Doesn't mean I have to like the idea though.

Posted: Sun Jun 17, 2007 3:44 pm
by KonThaak
Konrad, can you travel? If so, I still think I might be able to help you... I'm not 100% certain if I can or not, but it's a far better alternative to the more extreme solution.

Which also isn't 100% sure to work.

Posted: Sun Jun 17, 2007 4:37 pm
by GhostSpider
Actually KT I am traveling right now. I have to say that Rome sure is a beautiful city. Got to visit the Coliseum while i'm here. Anyway, I don't plan on returning to the states just yet, as I have some things that need to be worked out. Not the lest of which is this Hawk problem. I've got to know more about this guy.

Posted: Sun Jun 17, 2007 4:42 pm
by KonThaak
GhostSpider wrote:Actually KT I am traveling right now. I have to say that Rome sure is a beautiful city. Got to visit the Coliseum while i'm here. Anyway, I don't plan on returning to the states just yet, as I have some things that need to be worked out. Not the lest of which is this Hawk problem. I've got to know more about this guy.


Lucky! The coliseum isn't terribly high on my list of things I'd like to see before I die, but it is there...

Posted: Sun Jun 17, 2007 4:53 pm
by GhostSpider
Well, as an anthropology and history buff, Rome has always been a place i've dreamed of visiting. So far, I have not been dissapointed. It's always nice when you can mix business with pleasure. :D

Posted: Sun Jun 17, 2007 4:56 pm
by KonThaak
Very cool. ^_^ I am envious.

Posted: Sun Jun 17, 2007 5:05 pm
by Kei Nakamura
I will route the return trip to the states through Rome, or other ports of call, but the cost of the ticket changes will be up to the individual traveller, as will their expenses when not at the site.

Posted: Sun Jun 17, 2007 10:22 pm
by Ron Caliburn
GS, I didn't say I liked the plan either . . . but I won't exactly spend much time wondering if I should or shouldn't when the tme requires it.